Thursday, March 29, 2012

Sketchbook update

Mixed stuff from the sketchbook. The female mutant pencil-sketch will be taken further later on.
Was a lot of fun to pick up a pencilsketch (the creature with the yellow background) and color it out in Photoshop aswell - recently I've kind of subconsciously worked in either pure traditional or pure digital, rather than combining them. Enjoy.


Tuesday, March 27, 2012

"Delivery to the unknown"

"Delivery to the unknown"

Bigger resolution on this one than usual. Hopefully all the hours spent and the detail work was worth it - it's definitely one of the backgrounds I've taken the furthest lately. Enjoy!


Sunday, March 25, 2012

Quick sketches

A little more quick sketches made during last week. First one's one of my friend's characters, a Norn female Mesmer (Guild Wars 2 beta). Second one's a rhino cartoon made from a referencepicture. Enjoy :)


Wednesday, March 14, 2012

Biped project - Sculpting in Mudbox

Status on Biped-project: Soon coming to an end! We're currently learning a bit of Mudbox and working with displacement, bump and texture maps in general - and after UV'ing some of my character's clothes, I finally got around to play with making some organic folds in Mudbox. I must honestly say, that making these organic folds feels much more natural to me, than cutting into your edgeflow in Maya and re-topologize everything, in order to "build" in the folds manually.

So first evening of clothes-sculpting:

The finished model and a turnaround from Mudbox should be ready sometime early next week - stay tuned :)


Sunday, March 11, 2012

Small studies

Sleeping - 1 1/2 hour study

Two small quickie-studies today. Played around with the mixer brush tool on the bear - was interesting to see how this tool could give the picture a "wet" feel, in the areas I wanted.


Sunday, March 4, 2012

Sunday monsterfun

Had some fun in Photoshop this sunday creating this monster head.
Lineart and colored version: