/B
Friday, November 25, 2011
Tuesday, November 22, 2011
Mixed sketches
Mixed various stuff from the last few months. Sketches, colorroughs, painting exercises, characters and backgrounds.
Might aswell post them now, since it seems I'm unable to take anything to a finished stage anyway - sigh.
/B
Thursday, November 17, 2011
Character Design project - Mediterranean Villagers
Big character design-project for the time being. Theme being "Mediterranean Villagers".
First week was concept design with Uwe Heidschoetter. Our character had to fit into Jim Henson's muppet-style and stylewise fit with a given character our teacher had made (The Russian Lady) - which can be seen beside the character I designed in the first presentation-sheet.
First pictures: Reference and the concept of my character, The Olive Farmer.
Fourth picture: Finished concept of character + Environment in color.
Fourth picture: Finished concept of character + Environment in color.
Last picture: Work in progress picture of my 3d-environment in Maya. At the moment we're having three weeks of modelling & UV mapping with Eric Prince. Modelling of my character starts next week.
/B
Monday, November 14, 2011
Saturday, November 12, 2011
Sunday, November 6, 2011
Friday, November 4, 2011
Potatodurp - Week 3 Maya
"Potatodurp"
First three weeks of Maya-learning done!
/B
Sunday, October 30, 2011
Lineart monsters
Lineart monsterface sketch and quick coloring - nextly two quick lineart monsters aswell - though more stylized and simple in their coloring
/B
Saturday, October 29, 2011
Wednesday, October 26, 2011
Friday, October 21, 2011
Wednesday, October 19, 2011
Bendy female + facestudy exercise
After 2 hours of struggle with Wacom-drivers at home I finally got going and was inspired to do something unusual, especially after having looked at Jeff Simpson's stuff. Also I had a picture of an elegant bendy female in my resource-folder I wished to create something out of, so here follows the result:
And here goes a little painting facestudy exercise:
/B
Friday, October 14, 2011
3d Maya Week - Background
Things develop quickly - and learning the 3d-program Maya went better than I expected. This is what I produced after 5 days in the program:
Updated presentation picture:

Original pictures:
Updated presentation picture:

Original pictures:
The concept will be further developed later on - stay tuned next week!
/B
Friday, October 7, 2011
Design, rendering and perspective-week
Amazing designweek + rendering/perspective week with Lawrence Marvit over. We had a combination of abstract design-tasks, combined with film and picture analysis, aswell as several lectures. Here's some of the stuff I did.
Two abstract B/W-pictures made from a these themes: Horror and Jungle.
Two abstract B/W-pictures made from a these themes: Horror and Jungle.
Perspective and rendering-backgrounds.
/B
Sunday, October 2, 2011
Animal sketches
Tuesday, September 27, 2011
Sunday, September 25, 2011
Week 4 - Maquette and Character Design
Week 4 was with Julia Bracegirdle, doing all sort of various small projects. This included a quick silhuettefilm, Photoshop-collage (I made a rusty ol' car) and a bigger character design, originating from a soundclip from a children history we listened to. So here goes the rusty Photoshop-mockup, aswell as my wolf-character; The proces, maquette-pictures and two various PS mock-ups:
Also, I was in charge of taking care of a 17-year old intern-guy this week, which was also an experience for me personally. Next week's going to be more design-teaching, this time with an amazing teacher formerly mentioned on my blog, Lawrence Marvit. Updates next week!
/B
Subscribe to:
Posts (Atom)

















































