First stage : 6 days of Character Design.
My character's set in a sci-fi post-apocalyptic setting - a ravaged dusty and polluted future, with vicious creatures lurking around. She's among the few survivors, having the role of scouting - and therefore her equipment includes a steampunk-inspired handheld telescope, a computer/zoom device covering her one eye, aswell as a gun for protection. Her general design is inspired by arabic and middle-eastern women and their clothing, mixed with the steampunk to get some sci-fi feel across.
Maquette making (4 days)
Next up: 3 weeks of 3d Maya-modelling and some sculpting.