Thursday, March 29, 2012

Sketchbook update

Mixed stuff from the sketchbook. The female mutant pencil-sketch will be taken further later on.
Was a lot of fun to pick up a pencilsketch (the creature with the yellow background) and color it out in Photoshop aswell - recently I've kind of subconsciously worked in either pure traditional or pure digital, rather than combining them. Enjoy.


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Tuesday, March 27, 2012

"Delivery to the unknown"

"Delivery to the unknown"

Bigger resolution on this one than usual. Hopefully all the hours spent and the detail work was worth it - it's definitely one of the backgrounds I've taken the furthest lately. Enjoy!

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Sunday, March 25, 2012

Quick sketches

A little more quick sketches made during last week. First one's one of my friend's characters, a Norn female Mesmer (Guild Wars 2 beta). Second one's a rhino cartoon made from a referencepicture. Enjoy :)



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Wednesday, March 14, 2012

Biped project - Sculpting in Mudbox

Status on Biped-project: Soon coming to an end! We're currently learning a bit of Mudbox and working with displacement, bump and texture maps in general - and after UV'ing some of my character's clothes, I finally got around to play with making some organic folds in Mudbox. I must honestly say, that making these organic folds feels much more natural to me, than cutting into your edgeflow in Maya and re-topologize everything, in order to "build" in the folds manually.

So first evening of clothes-sculpting:


The finished model and a turnaround from Mudbox should be ready sometime early next week - stay tuned :)

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Sunday, March 11, 2012

Small studies

Sleeping - 1 1/2 hour study



Two small quickie-studies today. Played around with the mixer brush tool on the bear - was interesting to see how this tool could give the picture a "wet" feel, in the areas I wanted.



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Sunday, March 4, 2012

Sunday monsterfun

Had some fun in Photoshop this sunday creating this monster head.
Lineart and colored version:

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